Bibliografie

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WORLDBUILDING

Gaming and Art in the Digital Age
Mehrez, Aïcha/Bianconi, Giampaolo/Paul, Christiane et al
ISBN/EAN: 9783775756341
Umbreit-Nr.: 1355533

Sprache: Englisch
Umfang: 176 S., 150 Fotos
Format in cm:
Einband: Paperback

Erscheint am 19.06.2024
Auflage: 1/2024
€ 40,00
(inklusive MwSt.)
Noch nicht lieferbar
  • Zusatztext
    • WORLDBUILDING: Gaming and Art in the Digital Age examines the relationship between gaming and time-based media art. It is the first transgenerational show of this scope to survey how contemporary artists world-wide are appropriating the aesthetics and technology of gaming as their form of expression. Commissioned by the Julia Stoschek Foundation and curated by Hans Ulrich Obrist, the exhibition features works by more than 50 artists, including Rebecca Allen, Cory Arcangel, LaTurbo Avedon, Meriem Bennani, Ian Cheng, Cao Fei, Harun Farocki, Porpentine Charity Heartscape, Pierre Huyghe, Rindon Johnson, KAWS, Sondra Perry, Jacolby Satterwhite, Sturtevant, and Suzanne Treister. This catalogue is conceptualized as a future standard reference in the field in close collaboration with Hans Ulrich Obrist. In addition to texts by contemporary theorists, curators, and critics on the individual works, a series of newly commissioned contributions will investigate various perspectives on the intersection of gaming and time-based media art.

  • Kurztext
    • New reference work for the latest developments in time-based media art  How video games are is transforming the art world  Deep dive into the aesthetics and the technologies of video games

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