Bibliografie

Detailansicht

Unity for Absolute Beginners

ISBN/EAN: 9781430267799
Umbreit-Nr.: 6160640

Sprache: Englisch
Umfang: xviii, 612 S., 540 s/w Illustr., 612 p. 540 illus.
Format in cm: 3.2 x 23.5 x 19
Einband: kartoniertes Buch

Erschienen am 13.06.2014
Auflage: 1/2014
€ 80,24
(inklusive MwSt.)
Lieferbar innerhalb 1 - 2 Wochen
  • Zusatztext
    • Inhaltsangabe1. The Unity Editor2. Unity Basics3. Navigation and Physics4. Importing Static Assets5. Scripting with C#6. Mecanim and Animation7. Populating the Game Environment8. Weaponry and Special Effects9. Incorporating Unity 2D10. Menus and Levels11. Bonus FeaturesAppendix: Rigging with Mixamo

  • Kurztext
    • Unity for Absolute Beginners walks you through the fundamentals of creating a small third-person shooter game with Unity.Using the free version of Unity to begin your game development career, you'll learn how to import, evaluate and manage your game resources to create awesome third-person shooters.This book assumes that you have little or no experience with game development, scripting, or 3D assets, and that you're eager to start creating games as quickly as possible, while learning Unity in a fun and interactive environment.

  • Autorenportrait
    • Sue Blackman has been an instructor in the 3D field for nearly 20 years at art schools and community colleges. She has been involved with the commercial development of real-time 3D engines for more than 10 years. In the past, she has been a contributing author for New Riders Press (Max4 Magic) and written for AMC Siggraph on serious games. She has written product training materials and instruction manuals for developing content with real-time 3D applications, used by multimedia departments in Fortune 1000 companies including Boeing, Raytheon, and Lockheed Martin, among others. In addition to writing and teaching, Sue has been the lead 3D artist on several games for Activision and its subsidiaries.
Lädt …