Bibliografie

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Exploring Minecraft

eBook - Ethnographies of Play and Creativity, Palgrave Games in Context
Hjorth, Larissa/Balmford, William/Davies, Hugh et al
ISBN/EAN: 9783030599089
Umbreit-Nr.: 561640

Sprache: Englisch
Umfang: 0 S., 4.63 MB
Format in cm:
Einband: Keine Angabe

Erschienen am 04.01.2021
Auflage: 1/2021


E-Book
Format: PDF
DRM: Digitales Wasserzeichen
€ 111,95
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  • Zusatztext
    • <div><p>This book directs critical attention to one of the most ubiquitous and yet under-analyzed games,&nbsp;<i>Minecraft.&nbsp;</i>Drawing on three years of ethnographic fieldwork into mobile games in Australian homes, the authors seek to take&nbsp;<i>Minecraft&nbsp;</i>seriously as a cultural practice. The book examines how&nbsp;<i>Minecraft&nbsp;</i>players engage in a form of gameplay that is uniquely intergenerational, creative, and playful, and which moves ambivalently throughout everyday life. At the intersection of digital media, quotidian literacy, and ethnography, the book situates interdisciplinary debates around mundane play through the lens of&nbsp;<i>Minecraft.&nbsp;</i>Ultimately,&nbsp;<i>Exploring Minecraft&nbsp;</i>seeks to coalesce the discussion between formal and informal learning, fostering new forms of digital media creativity and ethnographic innovation around the analysis of games in everyday life.</p><p><br></p></div><div><br></div>

  • Kurztext
    • This book directs critical attention to one of the most ubiquitous and yet under-analyzed games,&nbsp;Minecraft.&nbsp;Drawing on three years of ethnographic fieldwork into mobile games in Australian homes, the authors seek to take&nbsp;Minecraft&nbsp;seriously as a cultural practice. The book examines how&nbsp;Minecraft&nbsp;players engage in a form of gameplay that is uniquely intergenerational, creative, and playful, and which moves ambivalently throughout everyday life. At the intersection of digital media, quotidian literacy, and ethnography, the book situates interdisciplinary debates around mundane play through the lens of&nbsp;Minecraft.&nbsp;Ultimately,&nbsp;Exploring Minecraft&nbsp;seeks to coalesce the discussion between formal and informal learning, fostering new forms of digital media creativity and ethnographic innovation around the analysis of games in everyday life.

  • Autorenportrait
    • <div><p><b>Larissa Hjorth</b>&nbsp;is Distinguished Professor and Director of the Design& Creative Practice Platform at RMIT University, Australia.</p><p><b>Ingrid Richardson</b>&nbsp;is Professor in the School of Media& Communication at RMIT University, Australia.</p><p><b>Hugh Davies</b>&nbsp;is a postdoctoral fellow in the Design& Creative Practice Platform at RMIT University, Australia.</p><p><b>William Balmford</b>&nbsp;has a PhD in media and communications from RMIT University, Australia.</p></div><div><br></div>
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